Wednesday, February 15, 2012

Fragments - CG Homework

Real-time rendering of 4000+ triangles without hardware acceleration.


Technologies: motion blur simulation, alpha blend simulation, multithreading, pseudo-color, Bresenham line algorithm.
Control:
  • Press R to reset.
  • Press Space to pause/resume.
  • Press - to slow down.
  • Press = to speed up.
Download source code.

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